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P2P
2009
IEEE
189views Communications» more  P2P 2009»
14 years 4 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni
COMSWARE
2007
IEEE
14 years 4 months ago
Impact of Network Dynamics on Tardiness of Data in Sensor Networks
- Impact of random delays and losses in sensor networks manifests in the form of tardiness of data used for processing at the sink nodes. The age of data used by the end applicatio...
Tarun Banka, Anura P. Jayasumana
IWCMC
2006
ACM
14 years 4 months ago
Queuing network models for delay analysis of multihop wireless ad hoc networks
— In this paper we focus on characterizing the average end-to-end delay and maximum achievable per-node throughput in random access multihop wireless ad hoc networks with station...
Nabhendra Bisnik, Alhussein A. Abouzeid
TPDS
2008
126views more  TPDS 2008»
13 years 10 months ago
Efficient Directional Network Backbone Construction in Mobile Ad Hoc Networks
In this paper, we consider the issue of constructing an energy-efficient virtual network backbone in mobile ad hoc networks (MANETs) for broadcasting applications using directiona...
Shuhui Yang, Jie Wu, Fei Dai
SECURWARE
2008
IEEE
14 years 4 months ago
A Dependability Case Approach to the Assessment of IP Networks
—IP networks, composing the Internet, form a central part of the information infrastructure of the modern society. Integrated approaches to the assessment of their dependability ...
Ilkka Norros, Pirkko Kuusela, Pekka Savola