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CGF
1998
213views more  CGF 1998»
15 years 5 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ACL
2009
15 years 3 months ago
Sentence diagram generation using dependency parsing
Dependency parsers show syntactic relations between words using a directed graph, but comparing dependency parsers is difficult because of differences in theoretical models. We de...
Elijah Mayfield
ACCV
2010
Springer
15 years 1 months ago
Social Interactive Human Video Synthesis
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...
WAPCV
2007
Springer
16 years 1 days ago
Differences and Interactions Between Cerebral Hemispheres When Processing Ambiguous Words
It is well known that the brain (especially the cortex) is structurally separable into two hemispheres. Many neuropsychological studies show that the process of ambiguity resoluti...
Orna Peleg, Zohar Eviatar, Hananel Hazan, Larry M....
UIST
2010
ACM
15 years 3 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...