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TABLETOP
2007
IEEE
14 years 1 months ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
MTA
2007
86views more  MTA 2007»
13 years 7 months ago
Toolkits and interface creativity
Interface toolkits in ordinary application areas let average programmers rapidly develop software resembling other standard applications. In contrast, toolkits for novel and perhap...
Saul Greenberg
IUI
2006
ACM
14 years 1 months ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
TSD
2005
Springer
14 years 28 days ago
A Framework for Rapid Multimodal Application Design
The aim of the work described in this paper is to extend the EPFL dialogue platform with multimodal capabilities. Based on our experience with the EPFL Rapid Dialogue Prototyping M...
Pavel Cenek, Miroslav Melichar, Martin Rajman
TEI
2012
ACM
258views Hardware» more  TEI 2012»
12 years 3 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...