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SMA
2003
ACM
154views Solid Modeling» more  SMA 2003»
14 years 17 days ago
Discretization of functionally based heterogeneous objects
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...
MTA
2000
112views more  MTA 2000»
13 years 7 months ago
Interactive Multimedia Documents: A Modeling, Authoring and Rendering Approach
In this paper we present our research and development experience in the context of Interactive Multimedia Documents (IMDs). We define a rich model for such documents covering the ...
Michalis Vazirgiannis, D. Tsirikos, Th. Markousis,...
VRST
2003
ACM
14 years 17 days ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
CGF
2008
100views more  CGF 2008»
13 years 7 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CVPR
2007
IEEE
14 years 9 months ago
Mapping Natural Image Patches by Explicit and Implicit Manifolds
Image patches are fundamental elements for object modeling and recognition. However, there has not been a panoramic study of the structures of the whole ensemble of natural image ...
Kent Shi, Song Chun Zhu