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» Heuristic Evaluation Functions for General Game Playing
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SIGIR
2003
ACM
14 years 27 days ago
Evaluating different methods of estimating retrieval quality for resource selection
In a federated digital library system, it is too expensive to query every accessible library. Resource selection is the task to decide to which libraries a query should be routed....
Henrik Nottelmann, Norbert Fuhr
AAAI
1990
13 years 8 months ago
A Proven Domain-Independent Scientific Function-Finding Algorithm
Programs such as Bacon, Abacus, Coper, Kepler and others are designed to find functional relationships of scientific significance in numerical data without relying on the deep dom...
Cullen Schaffer
HCW
1999
IEEE
13 years 12 months ago
Simulation of Task Graph Systems in Heterogeneous Computing Environments
This paper describes a simulation tool for the analysis of complex jobs described in the form of task graphs. The simulation procedure relies on the PN-based topological represent...
Noé Lopez-Benitez, Ja-Young Hyon
SYNTHESE
2010
98views more  SYNTHESE 2010»
13 years 2 months ago
Equilibria in social belief removal
In studies of multi-agent interaction, especially in game theory, the notion of equilibrium often plays a prominent role. A typical scenario for the belief merging problem is one ...
Richard Booth, Thomas Meyer
AI
1999
Springer
13 years 7 months ago
Learning by Discovering Concept Hierarchies
We present a new machine learning method that, given a set of training examples, induces a definition of the target concept in terms of a hierarchy of intermediate concepts and th...
Blaz Zupan, Marko Bohanec, Janez Demsar, Ivan Brat...