Sciweavers

222 search results - page 31 / 45
» Heuristic Evaluation Functions for General Game Playing
Sort
View
SIGMOD
2006
ACM
127views Database» more  SIGMOD 2006»
14 years 7 months ago
Query evaluation using overlapping views: completeness and efficiency
We study the problem of finding efficient equivalent viewbased rewritings of relational queries, focusing on query optimization using materialized views under the assumption that ...
Gang Gou, Maxim Kormilitsin, Rada Chirkova
ECAI
2010
Springer
13 years 8 months ago
Nested Monte-Carlo Expression Discovery
Nested Monte-Carlo search is a general algorithm that gives good results in single player games. Genetic Programming evaluates and combines trees to discover expressions that maxim...
Tristan Cazenave
CHI
2004
ACM
14 years 8 months ago
Preschool children's use of mouse buttons
We have observed numerous times how young children find it difficult to use software that provides different functionality with each mouse button. To better learn how young childr...
Juan Pablo Hourcade, Benjamin B. Bederson, Allison...
INFOCOM
2009
IEEE
14 years 2 months ago
Analysis of Adaptive Incentive Protocols for P2P Networks
— Incentive protocols play a crucial role to encourage cooperation among nodes in networking applications. The aim of this paper is to provide a general analytical framework to a...
Ben Q. Zhao, John C. S. Lui, Dah-Ming Chiu
NEUROSCIENCE
2001
Springer
14 years 2 days ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann