Planning as heuristic search is a powerful approach to solving domain independent planning problems. In recent years, various successful heuristics and planners like FF, LPG, FAST...
Martin Wehrle, Sebastian Kupferschmid, Andreas Pod...
The structured programming literature provides methods and a wealth of heuristic knowledge for guiding the construction of provably correct imperative programs. We investigate the...
We investigate planning for self-interested agents in large multi-agent simulations. We present two heuristic algorithms that exploit different domain-specific properties in order...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
The current evaluation functions for heuristic planning are expensive to compute. In numerous domains these functions give good guidance on the solution, so it worths the computat...