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AIIDE
2008
13 years 9 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
ATAL
2004
Springer
14 years 23 days ago
Unifying Temporal and Structural Credit Assignment Problems
Single-agent reinforcement learners in time-extended domains and multi-agent systems share a common dilemma known as the credit assignment problem. Multi-agent systems have the st...
Adrian K. Agogino, Kagan Tumer
TFS
2011
239views Education» more  TFS 2011»
13 years 2 months ago
Systems Control With Generalized Probabilistic Fuzzy-Reinforcement Learning
—Reinforcement learning (RL) is a valuable learning method when the systems require a selection of control actions whose consequences emerge over long periods for which input– ...
William M. Hinojosa, Samia Nefti, Uzay Kaymak
DAGM
2006
Springer
13 years 11 months ago
Handling Camera Movement Constraints in Reinforcement Learning Based Active Object Recognition
In real world scenes, objects to be classified are usually not visible from every direction, since they are almost always positioned on some kind of opaque plane. When moving a cam...
Christian Derichs, Heinrich Niemann
ICML
2005
IEEE
14 years 8 months ago
Reinforcement learning with Gaussian processes
Gaussian Process Temporal Difference (GPTD) learning offers a Bayesian solution to the policy evaluation problem of reinforcement learning. In this paper we extend the GPTD framew...
Yaakov Engel, Shie Mannor, Ron Meir