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AGENTS
2000
Springer
13 years 11 months ago
Adaptivity in agent-based routing for data networks
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...
EWCBR
2008
Springer
13 years 9 months ago
Discovering Feature Weights for Feature-based Indexing of Q-tables
In this paper we propose an approach to address the old problem of identifying the feature conditions under which a gaming strategy can be effective. For doing this, we will build ...
Chad Hogg, Stephen Lee-Urban, Bryan Auslander, H&e...
LWA
2007
13 years 8 months ago
Towards Learning User-Adaptive State Models in a Conversational Recommender System
Typical conversational recommender systems support interactive strategies that are hard-coded in advance and followed rigidly during a recommendation session. In fact, Reinforceme...
Tariq Mahmood, Francesco Ricci
AR
1998
106views more  AR 1998»
13 years 7 months ago
A cognitive robot architecture based on tactile and visual information
In this paper, we propose an architecture for a cognitive robot based on tactile and visual information. Visual information contains various features such as location and area of ...
Kazunori Terada, Takayuki Nakamura, Hideaki Takeda...
AAAI
2008
13 years 9 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson