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AAAI
2010
13 years 8 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
UAI
2001
13 years 8 months ago
Improved learning of Bayesian networks
The search space of Bayesian Network structures is usually defined as Acyclic Directed Graphs (DAGs) and the search is done by local transformations of DAGs. But the space of Baye...
Tomás Kocka, Robert Castelo
EVOW
2012
Springer
12 years 3 months ago
Applying (Hybrid) Metaheuristics to Fuel Consumption Optimization of Hybrid Electric Vehicles
This work deals with the application of metaheuristics to the fuel consumption minimization problem of hybrid electric vehicles (HEV) considering exactly specified driving cycles....
Thorsten Krenek, Mario Ruthmair, Günther R. R...
CGF
2004
203views more  CGF 2004»
13 years 7 months ago
A Biophysically-Based Spectral Model of Light Interaction with Human Skin
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Aravind Krishnaswamy, Gladimir V. G. Baranoski
BMCBI
2011
13 years 2 months ago
Accurate statistics for local sequence alignment with position-dependent scoring by rare-event sampling
Background: Molecular database search tools need statistical models to assess the significance for the resulting hits. In the classical approach one asks the question how probable...
Stefan Wolfsheimer, Inke Herms, Sven Rahmann, Alex...