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TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
ASPLOS
2011
ACM
12 years 11 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
CBSE
2011
Springer
12 years 7 months ago
Rectifying orphan components using group-failover in distributed real-time and embedded systems
Orphan requests are a significant problem for multi-tier distributed systems since they adversely impact system correctness by violating the exactly-once semantics of application...
Sumant Tambe, Aniruddha S. Gokhale
CCS
2011
ACM
12 years 7 months ago
Eliminating the hypervisor attack surface for a more secure cloud
Cloud computing is quickly becoming the platform of choice for many web services. Virtualization is the key underlying technology enabling cloud providers to host services for a l...
Jakub Szefer, Eric Keller, Ruby B. Lee, Jennifer R...
PAMI
2012
11 years 10 months ago
Recursive Segmentation and Recognition Templates for Image Parsing
— Language and image understanding are two major goals of artificial intelligence which can both be conceptually formulated in terms of parsing the input signal into a hierarchi...
Long Zhu, Yuanhao Chen, Yuan Lin, Chenxi Lin, Alan...