Sciweavers

2015 search results - page 399 / 403
» Hidden Software Capabilities
Sort
View
CGF
2002
156views more  CGF 2002»
13 years 7 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
JUCS
2000
102views more  JUCS 2000»
13 years 7 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...
COMGEO
1999
ACM
13 years 7 months ago
Visualizing geometric algorithms over the Web
The visual nature of geometry applications makes them a natural area where visualization can be an effective tool for demonstrating algorithms. In this paper we propose a new mode...
James E. Baker, Isabel F. Cruz, Giuseppe Liotta, R...
TCSV
2002
148views more  TCSV 2002»
13 years 7 months ago
A full-featured, error-resilient, scalable wavelet video codec based on the set partitioning in hierarchical trees (SPIHT) algor
Compressed video bitstreams require protection from channel errors in a wireless channel. The threedimensional (3-D) SPIHT coder has proved its efficiency and its real-time capabi...
Sungdae Cho, William A. Pearlman
TVCG
2002
163views more  TVCG 2002»
13 years 7 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...