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» Hiding Communication Latency in Data Parallel Applications
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EUROPAR
2004
Springer
14 years 1 months ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
ISORC
2000
IEEE
14 years 12 days ago
A Distributed Real-Time Java System Based on CSP
CSP is a fundamental concept for developing software for distributed real-time systems. The CSP paradigm constitutes a natural addition to Object Orientation and offers higherorde...
Gerald H. Hilderink, Andry W. P. Bakkers, Jan F. B...
MSWIM
2005
ACM
14 years 1 months ago
Fast pre-authentication based on proactive key distribution for 802.11 infrastructure networks
Recently, user mobility in wireless data networks is increasing because of the popularity of portable devices and the desire for voice and multimedia applications. These applicati...
Mohamed Kassab, Abdelfattah Belghith, Jean-Marie B...
MOBIHOC
2004
ACM
14 years 1 months ago
On the behavior of communication links of a node in a multi-hop mobile environment
In this work, we develop an analytical framework to investigate the behavior of the communication links of a node in a random mobility environment. Analytical expressions characte...
Prince Samar, Stephen B. Wicker
SRDS
1997
IEEE
13 years 11 months ago
Fault Detection Using Hints from the Socket Layer
This paper describes a fault detection mechanism that uses the error codes returned by the stream sockets to locate process failures. Since these errors are generated automaticall...
Nuno Neves, W. Kent Fuchs