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DICTA
2007
13 years 10 months ago
Interactive 3D Model Completion
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
JVCA
2010
94views more  JVCA 2010»
13 years 7 months ago
A hybrid approach for simulating human motion in constrained environments
We present a new algorithm to generate plausible motions for high-DOF human-like articulated figures in constrained environments with multiple obstacles. Our approach is general ...
Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manoc...
ICIP
2007
IEEE
14 years 10 months ago
Multi-Modal Particle Filtering Tracking using Appearance, Motion and Audio Likelihoods
We propose a multi-modal object tracking algorithm that combines appearance, motion and audio information in a particle filter. The proposed tracker fuses at the likelihood level ...
Matteo Bregonzio, Murtaza Taj, Andrea Cavallaro
ISBI
2011
IEEE
13 years 14 days ago
3D segmentation of rodent brain structures using Active Volume Model with shape priors
Object boundary extraction is an important task in brain image analysis. Acquiring detailed 3D representations of the brain structures could improve the detection rate of diseases...
Shaoting Zhang, Junzhou Huang, Mustafa Gökhan...
UIST
1993
ACM
14 years 25 days ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...