Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Traditional debug methodologies are limited in their ability to provide debugging support for many-core parallel programming. Synchronization problems or bugs due to race conditio...
Chi-Neng Wen, Shu-Hsuan Chou, Tien-Fu Chen, Alan P...
This paper presents a parts-based method for classifying scenes of 3D objects into a set of pre-determined object classes. Working at the part level, as opposed to the whole objec...
Daniel F. Huber, Anuj Kapuria, Raghavendra Donamuk...
This paper describes improvements to the Mach microkernel’s support for efficient application startup across multiple nodes in a cluster or massively parallel processor. Signifi...
Dejan S. Milojicic, David L. Black, Steven J. Sear...
Human interpersonal face-to-face interaction can be considered in terms of successions of speech acts. These are utterances which contain an intention, and the act of creating an ...