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» Hierarchical Indexing Structure for 3D Human Motions
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IWVF
2001
Springer
13 years 11 months ago
Head Model Acquisition from Silhouettes
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
Kwan-Yee Kenneth Wong, Paulo R. S. Mendonça...
TVCG
2010
126views more  TVCG 2010»
13 years 5 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
ICCV
2001
IEEE
14 years 9 months ago
Articulated Soft Objects for Video-based Body Modeling
We develop a framework for 3?D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robo...
Pascal Fua, Ralf Plänkers
FGR
2004
IEEE
150views Biometrics» more  FGR 2004»
13 years 11 months ago
Automated Gesture Segmentation From Dance Sequences
Complex human motion (e.g. dance) sequences are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is subject...
Kanav Kahol, Priyamvada Tripathi, Sethuraman Panch...
ECCV
2010
Springer
13 years 4 months ago
Spatial-Temporal Granularity-Tunable Gradients Partition (STGGP) Descriptors for Human Detection
Abstract. This paper presents a novel descriptor for human detection in video sequence. It is referred to as spatial-temporal granularity -tunable gradients partition (STGGP), whic...
Yazhou Liu, Shiguang Shan, Xilin Chen, Janne Heikk...