We study the error robustness of tilings of the plane. The fundamental question is the following: given a tileset, what happens if we allow a small probability of errors? Are the o...
In this paper we describe a first version of ZEUS, a web application that combines browsing, searching and object presentation. With the zooming and panning based navigation concep...
Fredrik Gundelsweiler, Thomas Memmel, Harald Reite...
Recent and future parallel clusters and supercomputers use SMPs and multi-core processors as basic nodes, providing a huge amount of parallel resources. These systems often have h...
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...