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LATIN
2010
Springer
16 years 1 months ago
Tilings Robust to Errors
We study the error robustness of tilings of the plane. The fundamental question is the following: given a tileset, what happens if we allow a small probability of errors? Are the o...
Alexis Ballier, Bruno Durand, Emmanuel Jeandel
HCI
2007
15 years 7 months ago
ZEUS - Zoomable Explorative User Interface for Searching and Object Presentation
In this paper we describe a first version of ZEUS, a web application that combines browsing, searching and object presentation. With the zooming and panning based navigation concep...
Fredrik Gundelsweiler, Thomas Memmel, Harald Reite...
SC
2009
ACM
16 years 29 days ago
Scalable computing with parallel tasks
Recent and future parallel clusters and supercomputers use SMPs and multi-core processors as basic nodes, providing a huge amount of parallel resources. These systems often have h...
Jörg Dümmler, Thomas Rauber, Gudula R&uu...
IVA
2009
Springer
16 years 22 days ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
AGENTS
2001
Springer
15 years 10 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird