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JVCA
2007
93views more  JVCA 2007»
15 years 6 months ago
Gradient-based shell generation and deformation
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measur...
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H...
TROB
2002
127views more  TROB 2002»
15 years 5 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
CVPR
2006
IEEE
16 years 8 months ago
Scalable Monocular SLAM
Localization and mapping in unknown environments becomes more difficult as the complexity of the environment increases. With conventional techniques, the cost of maintaining estim...
Ethan Eade, Tom Drummond
ICIP
2001
IEEE
16 years 7 months ago
Tube-embodied gradient vector flow fields for unsupervised video object plane (VOP) segmentation
In this paper constrained Gradient Vector Flow (GVF) field generation is performed, for fast and accurate unsupervised stereoscopic semantic segmentation. The scheme utilizes the ...
Anastasios D. Doulamis, Nikolaos D. Doulamis, Stef...
ICIP
1999
IEEE
16 years 7 months ago
Road and Lane Edge Detection with Multisensor Fusion Methods
This paper treats automated detection of road and lane boundaries by fusing information from forwardlooking optical and active W-band radar imaging sensors mounted on a motor vehi...
Bing Ma, Sridhar Lakshmanan, Alfred O. Hero III