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MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 1 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...
IEEESCC
2007
IEEE
14 years 1 months ago
A Fault-Tolerant Middleware Architecture for High-Availability Storage Services
Today organizations and business enterprises of all sizes need to deal with unprecedented amounts of digital information, creating challenging demands for mass storage and on-dema...
Sangeetha Seshadri, Ling Liu, Brian F. Cooper, Law...
ICCCN
2007
IEEE
14 years 1 months ago
Large-Scale QoS-Aware Service-Oriented Networking with a Clustering-Based Approach
—Motivated by the fact that most of the existing QoS service composition solutions have limited scalability, we develop a hierarchical-based solution framework to achieve scalabi...
Jingwen Jin, Jin Liang, Jingyi Jin, Klara Nahrsted...
ICNS
2009
IEEE
14 years 2 months ago
Nozzilla: A Peer-to-Peer IPTV Distribution Service for an IMS-Based NGN
—During the last years next generation networks (NGNs) have gained attention, as an increasing number of network operators moved toward triple-play services: telephony, Internet ...
Alex Bikfalvi, Jaime García-Reinoso, Iv&aac...
JNW
2006
120views more  JNW 2006»
13 years 7 months ago
An EMST Based Look-up Protocol for Peer to Peer Networks
-- Peer-to-peer systems and applications are distributed systems without any centralized control. P2P systems form the basis of several applications, such as file sharing systems a...
Tarun Bansal, Pankaj Ghanshani