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PDSE
2000
91views more  PDSE 2000»
15 years 5 months ago
A Formalism for Hierarchical Mobile Agents
This paper presents a theoretical and practical framework for constructing and reasoning about mobile agents. The framework is formulated as a process calculus and has two contrib...
Ichiro Satoh
ICRA
2009
IEEE
266views Robotics» more  ICRA 2009»
15 years 2 months ago
CAD-based recognition of 3D objects in monocular images
This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
CIG
2006
IEEE
15 years 10 months ago
ChessBrain II - A Hierarchical Infrastructure for Distributed Inhomogeneous Speed-Critical Computation
—The ChessBrain project currently holds an official Guinness World Record for the largest number of computers used to play one single game of chess. In this paper, we cover the l...
Colin Frayn, Carlos Justiniano, Kevin Lew
CN
2000
69views more  CN 2000»
15 years 4 months ago
Hierarchical source routing using implied costs
Based on a loss network model, we present an adaptive source routing scheme for a large, hierarchically organized network. To represent the ``available'' capacity of a p...
Michael Montgomery, Gustavo de Veciana
AUSAI
2008
Springer
15 years 6 months ago
Character Recognition Using Hierarchical Vector Quantization and Temporal Pooling
In recent years, there has been a cross-fertilization of ideas between computational neuroscience models of the operation of the neocortex and artificial intelligence models of mac...
John Thornton, Jolon Faichney, Michael Blumenstein...