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SIGGRAPH
1998
ACM
14 years 1 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
ICCS
2009
Springer
14 years 3 months ago
Time Acceleration Methods for Advection on the Cubed Sphere
Climate simulation will not grow to the ultrascale without new algorithms to overcome the scalability barriers blocking existing implementations. Until recently, climate simulation...
R. K. Archibald, Katherine J. Evans, J. B. Drake, ...
EMMCVPR
2007
Springer
14 years 3 months ago
Bayesian Order-Adaptive Clustering for Video Segmentation
Video segmentation requires the partitioning of a series of images into groups that are both spatially coherent and smooth along the time axis. We formulate segmentation as a Bayes...
Peter Orbanz, Samuel Braendle, Joachim M. Buhmann
VC
2008
99views more  VC 2008»
13 years 9 months ago
Minimizing probable collision pairs searched in interactive animation authoring
Animation authoring involves an author's interaction with a scene, resulting in varying scene complexity for a given animation sequence. In such a varying environment, detecti...
Parag Agarwal, Srinivas Rajagopalan, B. Prabhakara...
ICCV
2011
IEEE
12 years 9 months ago
Recursive MDL via Graph Cuts: Application to Segmentation
We propose a novel patch-based image representation that is useful because it (1) inherently detects regions with repetitive structure at multiple scales and (2) yields a paramete...
Lena Gorelick, Andrew Delong, Olga Veksler, Yuri B...