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» Hierarchical Structuring of Data on Manifolds
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ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ICIP
2006
IEEE
14 years 1 months ago
Modelization of Limb Coordination for Human Action Analysis
This paper analyzes the movements of the human body limbs (hands, feet and head) and center of gravity in order to detect simple actions such as walking, jumping and displacing an...
Kosta Gaitanis, Pedro Correa, Benoit M. Macq
SMI
2006
IEEE
135views Image Analysis» more  SMI 2006»
14 years 1 months ago
Laplace-Beltrami Eigenfunctions Towards an Algorithm That "Understands" Geometry
One of the challenges in geometry processing is to automatically reconstruct a higher-level representation from raw geometric data. For instance, computing a parameterization of a...
Bruno Lévy
BIBE
2005
IEEE
115views Bioinformatics» more  BIBE 2005»
14 years 1 months ago
GOMIT: A Generic and Adaptive Annotation Algorithm Based on Gene Ontology Term Distributions
We address the issue of providing highly informative annotations using information revealed by the structured vocabularies of Gene Ontology (GO). For a target, a set of candidate ...
In-Yee Lee, Jan-Ming Ho, Ming-Syan Chen
WWW
2005
ACM
14 years 1 months ago
XSLT by example
XQBE (XQuery By Example, [1]), a visual dialect of XQuery, uses hierarchical structures to express transformations between XML documents. XSLT, the standard transformation languag...
Daniele Braga, Alessandro Campi, Roberto Cappa, Da...