Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
We give a notation and a logical calculus for the description and deductive manipulation of dynamic networks of communicating components. We represent such nets by hierarchical sys...
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
We present techniques to semi-automatically discover Recurrent Visual Semantics (RVS) -the repetitive appearance of visually similar elements such as objects and scenes- in consum...
Alejandro Jaimes, Ana B. Benitez, Shih-Fu Chang, A...
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...