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AIIA
2001
Springer
15 years 9 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
CHI
2003
ACM
16 years 4 months ago
Containers: a new hierarchical model for browser interfaces
The development of a low bandwidth, high error tolerant neural browser, called the BrainBrowser, has raised new navigational issues. With this paradigm shift of twodimensional spa...
Chad Owens
IPPS
2006
IEEE
15 years 10 months ago
Node-disjoint paths in hierarchical hypercube networks
The hierarchical hypercube network is suitable for massively parallel systems. An appealing property of this network is the low number of connections per processor, which can faci...
Ruei-Yu Wu, J. G. Chang, Gen-Huey Chen
CSB
2005
IEEE
124views Bioinformatics» more  CSB 2005»
15 years 10 months ago
Multi-Scale Hierarchical Structure Prediction of Helical Transmembrane Proteins
As the first step toward a multi-scale, hierarchical computational approach for membrane protein structure prediction, the packing of transmembrane helices was modeled at the resi...
Zhong Chen, Ying Xu
ICCV
2005
IEEE
15 years 10 months ago
Learning Hierarchical Models of Scenes, Objects, and Parts
We describe a hierarchical probabilistic model for the detection and recognition of objects in cluttered, natural scenes. The model is based on a set of parts which describe the e...
Erik B. Sudderth, Antonio B. Torralba, William T. ...