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» Hierarchical interfaces for hardware software systems
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TEI
2010
ACM
268views Hardware» more  TEI 2010»
14 years 2 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
LCTRTS
2004
Springer
14 years 1 months ago
Spinach: a liberty-based simulator for programmable network interface architectures
This paper presents Spinach, a new simulator toolset specifically designed to target programmable network interface architectures. Spinach models both system components that are ...
Paul Willmann, Michael Brogioli, Vijay S. Pai
DT
2006
180views more  DT 2006»
13 years 7 months ago
A SystemC Refinement Methodology for Embedded Software
process: Designers must define higher abstraction levels that allow system modeling. They must use description languages that handle both hardware and software components to descri...
Jérôme Chevalier, Maxime de Nanclas, ...
CANDC
2005
ACM
13 years 9 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
ICECCS
2008
IEEE
3385views Hardware» more  ICECCS 2008»
14 years 2 months ago
Contract-Based Approach to Analyze Software Components
Component-based software development focuses on building large software systems by integrating existing software components to reduce cost, risk and time. However, behavioural and...
Abdelhafid Zitouni, Lionel Seinturier, Mahmoud Bou...