Normal surface theory is a central tool in algorithmic threedimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important a...
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
Three dimensional shape matching plays an important role in many of today's applications. Nevertheless, shape matching is a difficult problem since there is no unique measure...
We propose a formal characterization of variation in the syntactic realization of semantic arguments, using hierarchies of syntactic relations and thematic roles, and a mechanism ...
We perform the task of shape recognition using a skeleton based method. Skeleton of the shape is considered as a free tree and is represented by a connectivity graph. Geometric fea...
Hamidreza Zaboli, Mohammad Rahmati, Abdolreza Mirz...