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ICEGOV
2007
ACM
14 years 19 days ago
Challenges and issues in e-government project assessment
Electronic Governance (e-Governance) has received a tremendous interest world over. Significant amount of money is being put into making e-Governance a reality. A number of Projec...
Piyush Gupta
CIG
2006
IEEE
14 years 15 days ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
ATAL
2008
Springer
13 years 10 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
CAINE
2007
13 years 10 months ago
Tracking Compounds and Their Interactions within In Silico Liver
We present multi-scale tracking features for the In Silico Liver (ISL) and their simulation results. The features were developed to support tracking of dynamic pharmacokinetic/pha...
Sunwoo Park, Sean H. J. Kim, Glen E. P. Ropella, C...
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
13 years 8 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...