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» Hierarchies and levels of reality
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HCI
2009
13 years 6 months ago
Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test
The traditional approach to assessing neurocognitive performance makes use of paper and pencil neuropsychological assessments. This received approach has been criticized as limited...
Thomas D. Parsons, Louise Cosand, Christopher G. C...
ISORC
2002
IEEE
14 years 1 months ago
Using Group Communication to Support Mobile Augmented Reality Applications
Augmented reality and group communication in wireless ad-hoc networks form relatively new fields of research. When using group communication ordering and timeliness requirements ...
Niels Reijers, Raymond Cunningham, René Mei...
GRAPHICSINTERFACE
2003
13 years 10 months ago
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw
TODS
2002
76views more  TODS 2002»
13 years 8 months ago
Searching for dependencies at multiple abstraction levels
g for Dependencies at Multiple Abstraction Levels Toon Calders Raymond T. Ng Jef Wijsen The notion of roll-up dependency (RUD) extends functional dependencies with generalization ...
Toon Calders, Raymond T. Ng, Jef Wijsen
ECSCW
2011
12 years 8 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...