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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 1 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
AAAI
2011
12 years 7 months ago
Incorporating Boosted Regression Trees into Ecological Latent Variable Models
Important ecological phenomena are often observed indirectly. Consequently, probabilistic latent variable models provide an important tool, because they can include explicit model...
Rebecca A. Hutchinson, Li-Ping Liu, Thomas G. Diet...
WWW
2010
ACM
14 years 2 months ago
A pattern tree-based approach to learning URL normalization rules
Duplicate URLs have brought serious troubles to the whole pipeline of a search engine, from crawling, indexing, to result serving. URL normalization is to transform duplicate URLs...
Tao Lei, Rui Cai, Jiang-Ming Yang, Yan Ke, Xiaodon...
SIGCOMM
2009
ACM
14 years 2 months ago
PLUG: flexible lookup modules for rapid deployment of new protocols in high-speed routers
New protocols for the data link and network layer are being proposed to address limitations of current protocols in terms of scalability, security, and manageability. High-speed r...
Lorenzo De Carli, Yi Pan, Amit Kumar, Cristian Est...
ANCS
2007
ACM
13 years 11 months ago
Ruler: high-speed packet matching and rewriting on NPUs
Programming specialized network processors (NPU) is inherently difficult. Unlike mainstream processors where architectural features such as out-of-order execution and caches hide ...
Tomas Hruby, Kees van Reeuwijk, Herbert Bos