A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
Dynamic Probabilistic Networks (DPNs) are exploited for modelling the temporal relationships among a set of different object temporal events in the scene for a coherent and robust...
While traditional face recognition is typically based on still images, face recognition from video sequences has become popular recently. In this paper, we propose to use adaptive...
Recent studies have shown that the perception of natural movements--in the sense of being "humanlike"--depends on both joint and task space characteristics of the movemen...