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» High Performance X Servers in the Kdrive Architecture
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FTCS
1998
77views more  FTCS 1998»
13 years 10 months ago
Strong Partitioning Protocol for a Multiprocessor VME System
The trend in implementing today's embedded applications is toward the use of commercial-off-the-shelf open architecture. Reducing costs and facilitating systems integration a...
Mohamed F. Younis, Jeffrey X. Zhou, Mohamed Abouta...
NIPS
1993
13 years 10 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
SIGCOMM
2010
ACM
13 years 8 months ago
Accelerating SSL with GPUs
SSL/TLS is a standard protocol for secure Internet communication. Despite its great success, today's SSL deployment is largely limited to security-critical domains. The low a...
Keon Jang, Sangjin Han, Seungyeop Han, Sue B. Moon...
MSWIM
2005
ACM
14 years 2 months ago
Randomized energy aware routing algorithms in mobile ad hoc networks
We consider the problem of energy aware localized routing in ad hoc networks. In localized routing algorithms, each node forwards a message based on the position information about...
Israat Tanzeena Haque, Chadi Assi, J. William Atwo...
NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...