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SIGGRAPH
1996
ACM
14 years 9 days ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
INFOCOM
1994
IEEE
14 years 8 days ago
Dynamic Bandwidth Allocation for Efficient Transport of Real-Time VBR Video over ATM
This pape? presents a novel approach to dynamic transmission bandwidth allocation for transport of real-time variable-bit-rate video in ATM networks. Describe video traffic in the...
Song Chong, San-qi Li, Joydeep Ghosh
VR
1993
IEEE
176views Virtual Reality» more  VR 1993»
14 years 8 days ago
Explorations of Display Interfaces for Virtual Reality
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...
Michael F. Deering
ECHT
1992
14 years 7 days ago
Hyperform: Using Extensibility to Develop Dynamic, Open and Distributed Hypertext Systems
An approach to exible hyperbase hypertext database support predicated on the notion of extensibility is presented. The extensible hypertext platform Hyperform implements basic hyp...
Uffe Kock Wiil, John J. Leggett
MM
1994
ACM
148views Multimedia» more  MM 1994»
14 years 7 days ago
Argo: A System for Distributed Collaboration
The goal of the Argo system is to allow medium-sized groups of users to collaborate remotely from their desktops in a way that approaches as closely as possible the effectiveness ...
Hania Gajewska, James J. Kistler, Mark S. Manasse,...