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PDP
2008
IEEE
14 years 5 months ago
QoS-constrained List Scheduling Heuristics for Parallel Applications on Grids
This paper presents QLSE (QoS-constrained List Scheduling hEuristics), a Quality of Service-based launch time scheduling algorithm for wide area Grids. QLSE considers applications...
Nicola Tonellotto, Ranieri Baraglia, Renato Ferrin...
SIGIR
1998
ACM
14 years 3 months ago
Improved Algorithms for Topic Distillation in a Hyperlinked Environment
This paper addresses the problem of topic distillation on the World Wide Web, namely, given a typical user query to find quality documents related to the query topic. Connectivity...
Krishna Bharat, Monika Rauch Henzinger
FCCM
2004
IEEE
133views VLSI» more  FCCM 2004»
14 years 2 months ago
A Methodology for Synthesis of Efficient Intrusion Detection Systems on FPGAs
Intrusion detection for network security is a computation intensive application demanding high system performance. System level design, a relatively unexplored field in this area,...
Zachary K. Baker, Viktor K. Prasanna
JGAA
2007
124views more  JGAA 2007»
13 years 11 months ago
Energy Models for Graph Clustering
The cluster structure of many real-world graphs is of great interest, as the clusters may correspond e.g. to communities in social networks or to cohesive modules in software syst...
Andreas Noack
IEEECGIV
2005
IEEE
14 years 4 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng