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» High-Level Interpretation in Virtual Environments
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AAAI
2000
13 years 10 months ago
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
Many artists are intrigued by the creative possibilities presented to them by virtual worlds populated with autonomous agents. Artists wishing to explore these possibilities face ...
Eitan Mendelowitz
IPPS
2007
IEEE
14 years 2 months ago
A Design and Analysis of a Hybrid Multicast Transport Protocol for the Haptic Virtual Reality Tracheotomy Tele-Surgery Applicati
Nowadays, distributed collaborative virtual environments are used in many scenarios such as tele-surgery, gaming, and industrial training, However several challenging issues remai...
Azzedine Boukerche, Haifa Maamar, Abuhoss Hossain
DICS
2006
14 years 7 days ago
Autonomic Computing for Virtual Laboratories
Virtual laboratories can be characterized by their long-lasting, large-scale computations, where a collection of heterogeneous tools is integrated into data processing pipelines. S...
Cesare Pautasso, Win Bausch, Gustavo Alonso
ECOOP
1987
Springer
14 years 1 days ago
Dynamic Grouping in an Object-Oriented Virtual Memory Hierarchy
Object oriented programming environments frequently suffer serious performance degradation because of a high level of paging activity when implemented using a conventional virtual...
Ifor Williams, Mario Wolczko, Trevor Hopkins
GECCO
2006
Springer
168views Optimization» more  GECCO 2006»
14 years 6 days ago
A Bayesian approach to learning classifier systems in uncertain environments
In this paper we propose a Bayesian framework for XCS [9], called BXCS. Following [4], we use probability distributions to represent the uncertainty over the classifier estimates ...
Davide Aliprandi, Alex Mancastroppa, Matteo Matteu...