A primary problem in the performance measurement of high-level parallel programming languages is to map lowlevel events to high-level programming constructs. We discuss several as...
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
We introduce high-level theories in analogy with high-level programming languages. The basic point is that even though one can define many theories via simple, low-level axiomatiza...
- To achieve high performance, the next generation of high-level programming languages should incorporate databases as core technology. Presented here are the design considerations...
Computational Grids potentially offer low cost, readily available, and large-scale high-performance platforms. For the parallel execution of programs, however, computational GRIDs ...
Abdallah Al Zain, Philip W. Trinder, Greg Michaels...