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» High-performance computing using accelerators
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ASPLOS
2011
ACM
13 years 1 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
PLDI
2012
ACM
12 years 15 days ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
CCGRID
2002
IEEE
14 years 3 months ago
Using TOP-C and AMPIC to Port Large Parallel Applications to the Computational Grid
Porting large applications to distributed computing platforms is a challenging task from a software engineering perspective. The Computational Grid has gained tremendous popularit...
Gene Cooperman, Henri Casanova, Jim Hayes, Thomas ...
IPPS
2003
IEEE
14 years 3 months ago
Using Golomb Rulers for Optimal Recovery Schemes in Fault Tolerant Distributed Computing
Clusters and distributed systems offer fault tolerance and high performance through load sharing. When all computers are up and running, we would like the load to be evenly distrib...
Kamilla Klonowska, Lars Lundberg, Håkan Lenn...
PERCOM
2005
ACM
14 years 9 months ago
The Problem of Bluetooth Pollution and Accelerating Connectivity in Bluetooth Ad-Hoc Networks
This paper investigates a real-world problem termed "Bluetooth (BTH) pollution", which is expected to become commonplace as the mass deployment of BTH devices continues....
Somil Asthana, Dimitris N. Kalofonos