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» High-performance computing using accelerators
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ICCCN
2007
IEEE
14 years 4 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
AIPR
2008
IEEE
14 years 3 days ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
IWCC
1999
IEEE
14 years 2 months ago
Design and Analysis of the Alliance/University of New Mexico Roadrunner Linux SMP SuperCluster
This paper will discuss high performance clustering from a series of critical topics: architectural design, system software infrastructure, and programming environment. This will ...
David A. Bader, Arthur B. Maccabe, Jason R. Mastal...
AINA
2009
IEEE
14 years 4 months ago
Reliability-Driven Reputation Based Scheduling for Public-Resource Computing Using GA
— For an application in public-resource computing environments, providing reliable scheduling based on resource reliability evaluation is becoming increasingly important. Most ex...
Xiaofeng Wang, Chee Shin Yeo, Rajkumar Buyya, Jins...
IJPP
2011
99views more  IJPP 2011»
13 years 5 months ago
Regular Lattice and Small-World Spin Model Simulations Using CUDA and GPUs
Data-parallel accelerator devices such as Graphical Processing Units (GPUs) are providing dramatic performance improvements over even multicore CPUs for lattice-oriented applicatio...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne