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SIGGRAPH
1998
ACM
14 years 2 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
HIPC
2007
Springer
14 years 4 months ago
FFTC: Fastest Fourier Transform for the IBM Cell Broadband Engine
The Fast Fourier Transform (FFT) is of primary importance and a fundamental kernel in many computationally intensive scientific applications. In this paper we investigate its perf...
David A. Bader, Virat Agarwal
CLUSTER
2004
IEEE
14 years 2 months ago
An efficient end-host architecture for cluster communication
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
Xin Qi, Gabriel Parmer, Richard West
CORR
2010
Springer
128views Education» more  CORR 2010»
13 years 10 months ago
A Performance Study of GA and LSH in Multiprocessor Job Scheduling
Multiprocessor task scheduling is an important and computationally difficult problem. This paper proposes a comparison study of genetic algorithm and list scheduling algorithm. Bo...
S. R. Vijayalakshmi, G. Padmavathi
EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...