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CGF
2007
153views more  CGF 2007»
13 years 9 months ago
Skeleton-based Variational Mesh Deformations
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
IJCV
2002
227views more  IJCV 2002»
13 years 8 months ago
Calculating Dense Disparity Maps from Color Stereo Images, an Efficient Implementation
Abstract-- This paper presents an efficient implementation for correlation based stereo. Research in this area can roughly be divided in two classes: improving accuracy regardless ...
Karsten Mühlmann, Dennis Maier, Jürgen H...
SAC
2002
ACM
13 years 8 months ago
Automatic code generation for executing tiled nested loops onto parallel architectures
This paper presents a novel approach for the problem of generating tiled code for nested for-loops using a tiling transformation. Tiling or supernode transformation has been widel...
Georgios I. Goumas, Maria Athanasaki, Nectarios Ko...
TOG
2002
112views more  TOG 2002»
13 years 8 months ago
Ray tracing on programmable graphics hardware
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
EGH
2010
Springer
13 years 7 months ago
Restart trail for stackless BVH traversal
A ray cast algorithm utilizing a hierarchical acceleration structure needs to perform a tree traversal in the hierarchy. In its basic form, executing the traversal requires a stac...
Samuli Laine