WiFi-based Long Distance (WiLD) networks with links as long as 50–100 km have the potential to provide connectivity at substantially lower costs than traditional approaches. How...
Rabin K. Patra, Sergiu Nedevschi, Sonesh Surana, A...
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...
We describe a methodology that enables the real-time diagnosis of performance problems in complex high-performance distributed systems. The methodology includes tools for generati...
Brian Tierney, William E. Johnston, Brian Crowley,...
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Modern commodity hardware architectures, with their multiple multi-core CPUs and high-speed system interconnects, exhibit tremendous power. In this paper, we study performance lim...
Norbert Egi, Adam Greenhalgh, Mark Handley, Micka&...