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» Highly interactive distributed visualization
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SIGSOFT
2003
ACM
14 years 3 months ago
Modeling and validation of service-oriented architectures: application vs. style
Most applications developed today rely on a given middleware platform which governs the interaction between components, the access to resources, etc. To decide, which platform is ...
Luciano Baresi, Reiko Heckel, Sebastian Thöne...
HICSS
2002
IEEE
171views Biometrics» more  HICSS 2002»
14 years 2 months ago
Asynchronous Videoconferencing: A Hybrid Communication Prototype
This report introduces a hybrid asynchronous, distributed audio/video group conferencing system. One of the chief benefits of Internet communication systems is that they allow com...
James H. Watt, Joseph B. Walther, Kristine L. Nowa...
COMCOM
2007
103views more  COMCOM 2007»
13 years 10 months ago
MPEG-21 digital items to support integration of heterogeneous multimedia content
The MELISA system is a distributed platform for multi-platform sports content broadcasting, providing end users with a wide range of real-time interactive services during the spor...
Kostas Karpouzis, Ilias Maglogiannis, Emmanuel Pap...
NN
2006
Springer
232views Neural Networks» more  NN 2006»
13 years 9 months ago
A probabilistic model of gaze imitation and shared attention
An important component of language acquisition and cognitive learning is gaze imitation. Infants as young as one year of age can follow the gaze of an adult to determine the objec...
Matthew W. Hoffman, David B. Grimes, Aaron P. Shon...
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 4 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...