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ICPPW
2006
IEEE
14 years 2 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ICPADS
2002
IEEE
14 years 1 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
ICPP
2002
IEEE
14 years 1 months ago
EMPOWER: A Scalable Framework for Network Emulation
The development and implementation of new network protocols and applications need accurate, scalable, reconfigurable, and inexpensive tools for debugging, testing, performance tun...
Pei Zheng, Lionel M. Ni
ICDCS
2000
IEEE
14 years 1 months ago
Scalable QoS Guaranteed Communication Services for Real-Time Applications
In this paper, we propose an approach to flow-unaware admission control, which is combination with an aggregate packet forwarding scheme, improves scalability of networks while g...
Byung-Kyu Choi, Dong Xuan, Chengzhi Li, Riccardo B...
CCGRID
2005
IEEE
13 years 10 months ago
The Composite Endpoint Protocol (CEP): scalable endpoints for terabit flows
We introduce the Composite Endpoint Protocol (CEP) which efficiently composes a set of transmission elements to support high speed flows which exceed the capabilities of a single...
Eric Weigle, Andrew A. Chien