Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using deformable 3D models. For each frame, the proposed adaptation is sp...
The paper deals with the laserscanning and photogrammetric surveying, the 3D photorealistic modeling, and the virtual navigation of the Thodorian mosaic floor the Basilica of Aquil...
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
This paper presents a visual particle filter for tracking a variable number of humans interacting in indoor environments, using multiple cameras. It is built upon a 3-dimensional,...