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» Histogram Model for 3D Textures
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CGI
2003
IEEE
14 years 2 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
DSSCV
2005
Springer
14 years 2 months ago
Histogram Statistics of Local Model-Relative Image Regions
Abstract. We present a novel approach to statistically characterize histograms of model-relative image regions. A multiscale model is used as an aperture to define image regions a...
Robert E. Broadhurst, Joshua Stough, Stephen M. Pi...
CVPR
2001
IEEE
14 years 10 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
SIGGRAPH
1999
ACM
14 years 1 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
3DIM
2005
IEEE
14 years 2 months ago
Realistic Human Head Modeling with Multi-View Hairstyle Reconstruction
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Xiaolan Li, Hongbin Zha