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» Histogram Model for 3D Textures
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ICPR
2008
IEEE
14 years 8 months ago
Seamless image-based texture atlases using multi-band blending
In this paper, we propose a novel method for creating a high-quality texture atlas from a 3D model and a set of calibrated images. Our method focuses on avoiding visual artifacts ...
Cédric Allène, Jean-Philippe Pons, R...
NIPS
2004
13 years 9 months ago
Joint Tracking of Pose, Expression, and Texture using Conditionally Gaussian Filters
We present a generative model and stochastic filtering algorithm for simultaneous tracking of 3D position and orientation, non-rigid motion, object texture, and background texture...
Tim K. Marks, John R. Hershey, J. Cooper Roddey, J...
GRAPHICSINTERFACE
2003
13 years 9 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
ECCV
2004
Springer
14 years 9 months ago
Texture Boundary Detection for Real-Time Tracking
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
Ali Shahrokni, Tom Drummond, Pascal Fua
AIPR
2004
IEEE
13 years 11 months ago
An Image Retrieval System Using Multispectral Random Field Models, Color, and Geometric Features
This paper describes a novel color texture-based image retrieval system for the query of an image database to find similar images to a target image. The retrieval process involves...
Orlando J. Hernandez, Alireza Khotanzad