This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Texture classification is a classical yet still active topic in computer vision and pattern recognition. Recently, several new texture classification approaches by modeling textur...
This paper examines the issue of scale in modeling texture for the purpose of segmentation. We propose a scale descriptor for texture and an energy minimization model to find the ...
Byung-Woo Hong, Kangyu Ni, Stefano Soatto, Tony F....
Navigation during Minimally Invasive Surgery
(MIS) has recognized difficulties due to limited field-of-view,
off-axis visualization and loss of direct 3D vision. This can cause
...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...