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IVC
2000
146views more  IVC 2000»
13 years 7 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
ICIP
2010
IEEE
13 years 5 months ago
Texture classification via patch-based sparse texton learning
Texture classification is a classical yet still active topic in computer vision and pattern recognition. Recently, several new texture classification approaches by modeling textur...
Jin Xie, Lei Zhang, Jane You, David Zhang
CVPR
2008
IEEE
14 years 9 months ago
The scale of a texture and its application to segmentation
This paper examines the issue of scale in modeling texture for the purpose of segmentation. We propose a scale descriptor for texture and an energy minimization model to find the ...
Byung-Woo Hong, Kangyu Ni, Stefano Soatto, Tony F....

Publication
375views
14 years 1 months ago
 Dynamic View Expansion for Minimally Invasive Surgery using Simultaneous Localization And Mapping
Navigation during Minimally Invasive Surgery (MIS) has recognized difficulties due to limited field-of-view, off-axis visualization and loss of direct 3D vision. This can cause ...
Peter Mountney and Guang-Zhong Yang
SIGGRAPH
1998
ACM
13 years 11 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...