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SI3D
2009
ACM
14 years 2 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
PRESENCE
2000
94views more  PRESENCE 2000»
13 years 7 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
MIA
2011
111views more  MIA 2011»
13 years 2 months ago
Segmenting the prostate and rectum in CT imagery using anatomical constraints
The automatic segmentation of the prostate and rectum from 3-D computed tomography (CT) images is still a challenging problem, and is critical for image-guided therapy application...
Siqi Chen, D. Michael Lovelock, Richard J. Radke
ICCV
2011
IEEE
12 years 7 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu
AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
13 years 11 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg