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TOG
2002
212views more  TOG 2002»
13 years 8 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
NECO
2007
127views more  NECO 2007»
13 years 8 months ago
Visual Recognition and Inference Using Dynamic Overcomplete Sparse Learning
We present a hierarchical architecture and learning algorithm for visual recognition and other visual inference tasks such as imagination, reconstruction of occluded images, and e...
Joseph F. Murray, Kenneth Kreutz-Delgado
SIGGRAPH
2010
ACM
13 years 7 months ago
Programmable motion effects
Although animation is one of the most compelling aspects of computer graphics, the possibilities for depicting the movement that make dynamic scenes so exciting remain limited for...
Johannes Schmid, Robert W. Sumner, Huw Bowles, Mar...
PAMI
2010
249views more  PAMI 2010»
13 years 7 months ago
A Dynamic Texture-Based Approach to Recognition of Facial Actions and Their Temporal Models
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Sander Koelstra, Maja Pantic, Ioannis Patras
ICPR
2010
IEEE
13 years 6 months ago
A Re-evaluation of Pedestrian Detection on Riemannian Manifolds
Abstract--Boosting covariance data on Riemannian manifolds has proven to be a convenient strategy in a pedestrian detection context. In this paper we show that the detection perfor...
Diego Tosato, Michela Farenzena, Marco Cristani, V...