Agent-based participatory simulations are laboratory experiments designed like agent-based simulations and where humans access the simulation as software agents. This paper descri...
We propose a method to synchronize video sequences of distinct scenes captured by cameras undergoing similar motions. For the general camera motion and 3D scene, the camera ego-mo...
A cellular automaton (CA) is a parallel synchronous computing model, which consists in a juxtaposition of finite automata (cells) whose state evolves according to that of their ne...
—Frequency hopping systems have been widely used in military communications to prevent hostile jamming, interception and detection. In traditional frequency hopping (FH) systems,...
— A preamble technique for synchronization and channel estimation introduces transmission delay and wastes capacity unavoidably due to the time loss before data transmission. In ...