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» Homing and Synchronizing Sequences
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SI3D
2009
ACM
14 years 3 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
MICCAI
2001
Springer
14 years 3 months ago
3D+t Modeling of Coronary Artery Tree from Standard Non Simultaneous Angiograms
Abstract. 3D models of coronary arteries is a valuable help for the planning and simulation of minimally-invasive cardiac surgery, and may be used in per-operative augmented realit...
Fabien Mourgues, Frederic Devernay, Grégoir...
ITICSE
1999
ACM
14 years 3 months ago
A multimedia animated simulation generator
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
John Hewson, Wendy Doube, Michael Calagaz
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
14 years 3 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
INFOCOM
1999
IEEE
14 years 3 months ago
Hop Reservation Multiple Access (HRMA) for Ad-Hoc Networks
A new multichannel MAC protocol called Hop-Reservation Multiple Access (HRMA) for wireless ad-hoc networks (multi-hop packet radio networks) is introduced, specified and analyzed. ...
Zhenyu Tang, J. J. Garcia-Luna-Aceves